Something that really bothers me in version 6.49b and some previous versions recently is axe's battle hunger. No matter what level of it an opposing axe gets, it only shows a level 1 buff icon on your hero if the opponent casts it on you.
This bothers me because there is a significant damage difference between level 1 and level 4 battle hunger, and no matter what level they have of it, it only shows a level 1 buff icon on your hero. In close battles, where hit points will be close soloing against an axe, it is nice to know what level of battle hunger he has to determine whether to fight him, attempt to kill a creep to get it off, or to run.
One may counter this with the argument that if you are soloing against an axe you will eventually find out after repeated casts what level he has and it will not make a difference. This may be true, but this still does not change the fact that the other 4 players on your team have no idea what level he has when they are targeted with battle hunger, because all they are seeing is a level 1 buff icon and they have not laned against him all game.
Seeing as how it was not like this in earlier versions, this is a fixable problem and I think IceFrog should do something about this is the next version. A buff icon fix on battle hunger can make a world of difference regarding information in a game, and it is a bug that needs to be fixed.
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1 comment:
I emailed icefrog about this bug before last version, but didn't get a response or a fix. Bug annoys me to no end!
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